ABOUT ME

I love challenging myself and finding opportunities to learn something new. I am a graduate of Full Sail University's game design program and use Unity as my primary tool for game development.

During school, I spent most of my free time participating in game jams and expanding my knowledge. I am passionate about getting things done with quality always being a priority.

I love to have discussions about player experiences and what motivates a player to engage with a mechanic. I also enjoy talking about AI, world building and AI routines.